WHO I AM

I'm a 3D Technical Artist, passionate about computing, graphic design and programming.
I completed a BS degree Technical Artist at the University of Clermont-Ferrand, France, after a two years university degree in multimedia and IT.


I’ve been through a lots of contracts around the world, learning and improving companies.
Right now, I am working in 3D graphics, real time 3D programming, and animation, with specialty on character modeling.

I also followed artistic programs, and I have been practicing this field since my earliest childhood.
Please give a look at my constantly improving 3D gallery

RECENT WORKS


Mountain View

Unreal Engine 4 demo, download it here, made with Joris Hormancey. simple environment using assets and my own modelling/programming. Work in progress. Anyway, don't wait and give it a try already (Windows only, more if you email me)


Maskott Education An innovative game about teaching maths to very young audience.

Optometric Laboratory of Montréal I had to make some interactive crowd simulation in a 3D stereoscopic C.A.V.E environment. I used massive prime, unity, and middleVR. Medical research purpose.

GALERIES

3D
Artwork
Publishing
Web

SERVICES

I'm part of the 3D industry as I'm talented in modeling, texturing, animation, rendering,
using zBrush, Maya, 3DMax, Cinema4D and MUCH more.
I am a real-time 3D programmer for Unity/OpenGL C# C++/ UDK engine, Crytek Engine and WEBGL.

I am talented in web-site programming, including databases,
design, graphics and artworks.
IT Languages : -HTML - CSS - PHP - SQL - ActionScript - C# - Javascript - Python.
I can also help you in any of your communication projects
(branding, websites, videos, etc.).
I can handle videos and post-production (After Effects, Premiere),

CONTACT

Do you have special requirements for work? Hire me ! :

Tel : + 33 7 83 39 42 91

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Made with in 2012. copyright© Marc Mazerin, lookcloser.fr